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Alex Goldman
Tampa Bay Damage
RATING & RANK
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Tampa Bay Open 2026
108.37
PRO RATING
-0.00 vs cum.
050100150200 MAX
★ #46 OF 177
ROSTER DEPENDENCY
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How much the team's win rate changes when this player is on the field versus rostered but sitting out.
+3%
ON · OFF DELTA
WITH PLAYER53%
30 POINTS
WITHOUT PLAYER50%
16 POINTS
Team is +3% more likely to win when this player is on the field.
30 ON46 TOTAL POINTS16 OFF
SEE PER-STINT BREAKDOWN IN DEEP ANALYTICS ↓KEY STATS
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At-a-glance performance metrics for the selected scope. Tap any (?) for what each measures and how to read it.
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65%
POINTS PLAYED %
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83%
OTB SURVIVAL
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53%
+3
WIN % +/-
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63%
EFFICIENCY
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2.6
ADP
DEATH TIMING DISTRIBUTION
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Team win rate at each point position — find the timing where this player adds the most value.
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SURVIVED
100%
13 PTS
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5TH
0%
3 PTS — SMALL
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4TH
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1 PT
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3RD
33%
3 PTS — SMALL
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2ND
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1 PT
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1ST
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1 PT
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DIED OTB
20%
5 PTS
— TEAM BASELINE 50%
DEATH-TIMING IMPACT
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How much the team's chance of winning shifts based on when this player falls in a point.
OTB DEPENDENCY
+40%
Win-rate gap when this player makes the break vs dies on it.
FIRST DEATH DEPENDENCY
How much team win rate drops when this player is the first eliminated after the break.
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EARLY DEATH PRODUCTIVITY
Team win% on early-death points vs baseline.
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30 POINTS LOGGED
DEATH-TIMING DISTRIBUTION
Alive OTB · 25
Died OTB · 5
1st Death · 1
Early Deaths · 5
DEEP ANALYTICS
SCOPE · EVENT
DEEP ANALYTICS · IMPACT SCORE
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+7
30 POINTS LOGGED
BREAKOUT GATE · OTB SURVIVAL
DIED OTB
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20%
SURVIVED OTB
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68%
OTB SURVIVAL RATE
83%
OTB DEPENDENCY
+40%
HOW WE COUNT IT
- Died OTB — eliminated on the break.
- Survived OTB — made it past the break alive (regardless of when they later went down).
DEATH POSITION PROFILE · WIN % BY OUTCOME
Team win rate at each point position. Bars above the team baseline (yellow dashed line) are positions where this player is adding value; bars below are positions where their elimination is costing the team. Survived = made the buzzer alive.
0%25%50%75%100%
SURVIVED
100%
5TH
0% (3)
4TH
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3RD
33% (3)
2ND
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1ST
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DIED OTB
20%
— TEAM BASELINE 50%
FIRST DEATH RATE
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1 first-death so far. Stabilizes at 8.
FIRST DEATH DEPENDENCY
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EARLY DEATH PRODUCTIVITY
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5 early-death points so far. Stabilizes at 8.
SAMPLE SIZE (POINTS)
DIED OTB
5
1ST
1
2ND
1
3RD
3
4TH
1
5TH
3
SURVIVED
13
TOTAL
27
SURVIVAL OUTCOMES · WHEN ALIVE AT BUZZER
100%
POINT WIN RATE
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WIN · 13
NO POINT · 0
LOSS · 0
POINT WIN SHARE
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43%
13/30 pts
ROSTER DEPENDENCY · TEAM WIN % WITH vs WITHOUT
Team win rate — with player on field vs without.
+3%
ON · OFF DELTA · BY POINT
WITH PLAYER
53%
30 points
+3%
WITHOUT PLAYER
50%
16 points
